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 Post subject: Munderknack
PostPosted: March 15th, 2010, 3:47 pm 
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This creature resembles a wolf that is the size of a bear. It's fur is all black and it has glowing blue eyes and blue flames that fume from its mouth. It cannot breath fire, however. The Munderknack is fast and cunning. It has the ability to camouflage with its surroundings, making it practically invisible to the naked eye.

The Munderknack hunts only at night as daylight affects it physically. It is carnivorous. At this point, I know I want it to be controlled/owned by someone, but I do not have the "who" or "how" yet.

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 Post subject: Re: Munderknack
PostPosted: March 15th, 2010, 5:34 pm 
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Inesdar wrote:
Cool creatures, how inteligent are they?


Fairly intelligent. It isn't superior in its intelligence, but it has a certain amount of cunning and craftiness.

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 Post subject: Re: Munderknack
PostPosted: March 16th, 2010, 2:20 pm 
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Those sound awesome. Do they hunt in packs, or alone?

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 Post subject: Re: Munderknack
PostPosted: March 16th, 2010, 2:36 pm 
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For my story, there's only one. But, in the world they come from, there are more. They are rare creatures, so you often do not find more than two together.

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 Post subject: Re: Munderknack
PostPosted: March 17th, 2010, 7:55 am 
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They are animals. The Munderknack is pretty much a very large wolf.

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 Post subject: Re: Munderknack
PostPosted: March 17th, 2010, 11:36 am 
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Very cool! Are they totally wild, or can they be tamed somewhat?

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 Post subject: Re: Munderknack
PostPosted: March 17th, 2010, 12:26 pm 
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I am unsure of that at this point. I am considering having my antagonist control it, but that brings about lots of other questions and possibilities.

You actually just gave me a great idea. Maybe I'll have the Munderknack tamed at some point in the story.

So, it is possible to tame them, I guess. I just don't know how.

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 Post subject: Re: Munderknack
PostPosted: March 17th, 2010, 12:58 pm 
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Inesdar, I don't mean this to be rude, but:

Prof. Funderwall wrote:
They are animals. The Munderknack is pretty much a very large wolf.


Maybe you just didn't see it :D

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 Post subject: Re: Munderknack
PostPosted: March 17th, 2010, 8:18 pm 
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Pretty cool! I always had a passion for terrifying canines (my dad wouldn't let me get a wolfdog, though :P). The Munderknack reminds me of the Hound of the Baskervilles, from a Sherlock Holmes mystery. Especially with the flames, the color, and the size.

So does this creature have a large part in your story? Or is it just a tool for the antagonist?

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 Post subject: Re: Munderknack
PostPosted: March 19th, 2010, 1:35 pm 
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I didn't mean to make them similar. I always find that even though I try not to, I copy some elements of other stories I have read.

I have four different creatures in my story that each come at a different time. They are all controlled by the antagonist.

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 Post subject: Re: Munderknack
PostPosted: March 19th, 2010, 7:39 pm 
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Ciela Rose wrote:
Pretty cool! I always had a passion for terrifying canines (my dad wouldn't let me get a wolfdog, though :P). The Munderknack reminds me of the Hound of the Baskervilles, from a Sherlock Holmes mystery. Especially with the flames, the color, and the size.

So does this creature have a large part in your story? Or is it just a tool for the antagonist?


It would be awesome to have a wolf! :D

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 Post subject: Re: Munderknack
PostPosted: March 25th, 2010, 5:09 pm 
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Inesdar wrote:
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I didn't mean to make them similar. I always find that even though I try not to, I copy some elements of other stories I have read.


With so much literature out there, odds are your are copying someone. Even if you never even read their book.

Yeah, I've done that...

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Griffin
"Many who live deserve death, and some that die deserve life. Can you give it to them? Do not be so eager to deal out death and judgment, for even the Wise cannot see all ends."
-Gandalf

"When you eliminate the impossible, whatever remains, however improbable, must be the truth"
-Sir Arthur Conan Doyle, (in Sherlock Holmes)
________________________

Current projects:
Heroes and Demons series:
Lost Son: 3,782 words http://www.holyworlds.org/forum/viewtop ... 117&t=1844
Red Son: 1,726 words http://www.holyworlds.org/forum/viewtop ... 117&t=3008
Prodigal Son: Developing Stage
Grateful Son: Developing Stage
The Setting Sons: Developing Stage
All titles are tentative
_______________
Other books:

Tobias the Swift: Developing Stage

Wings from above: Developing Stage

Yeah, most of my books are in the development stage, but I have a lot of ideas! :P


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 Post subject: Re: Munderknack
PostPosted: May 13th, 2010, 9:22 am 
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Wow, Script Frenzy is over and I am now editing my script, changing plotlines, etc. So, I have some changes to my beloved Munderknack.

As it stands now, there is not only one Munderknack anymore, there are a bunch of them. They do hunt in packs of two or three.

For some new abilities, the Munderknack can turn people into stone. That person only remains so for the night however. In the morning, that person becomes "normal" (for lack of a better way to say it).

They also can shape themselves into a human form. However, this form is merely a shadow type figure in a dark cloak. They use this form to spy on others and gain information. However, they cannot talk, even in their human form.

So, any suggestions or comments? What's good, what's dumb, what needs to be changed. I'm open to anything! :)

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 Post subject: Re: Munderknack
PostPosted: July 31st, 2010, 10:39 am 
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First, I have to say I love the name Munderknack - it has a nice ring to it! Anyway, I have a few thoughts based on the way you described the Munderknack in your last post. If they have abilities that they consciously control (turning people into stone vs. just killing them) and use them as fitting to the situation, gather information in human form (which implies they are able to plot and plan to a degree greater than typical among animals), they sound much more humanoid than animal-like. In my opinion, this could be a good thing. It certainly would make them more formidable opponents.

How capable are they of interacting with humans? How does the turning people into stone ability fit in the context of your world? Do other creatures possess these sorts of abilities? Since they are also carnivorous predators, in what sorts of situations might they choose to turn someone to stone rather than eat them? And how exactly does daylight impact them physically? These are just a few questions that came to mind as I read your posts. But these are intriguing creatures and I think you are developing them well!

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 Post subject: Re: Munderknack
PostPosted: July 31st, 2010, 10:42 am 
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I find fantasy that much more interesting with mean wolf-like things. :cool:

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 Post subject: Re: Munderknack
PostPosted: July 31st, 2010, 5:14 pm 
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Namor Svensteel wrote:
I find fantasy that much more intristing with mean wolf-like things. :cool:

Apparently, so did the top fantasy authors (Wargs or Maugrim, anyone?)
I think if you have ferocious canines, you're on the right track to a good story. :D

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Psalm 62:7

Heavens shout and sing your name,
Manifest greatness nothing can tame,
A lion striding, forth you came
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 Post subject: Re: Munderknack
PostPosted: August 1st, 2010, 8:52 am 
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I have Vorks :)

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Isaiah 43:2: When you go through deep waters, I will be with you.
When you go through rivers of difficulty, you will not drown.
when you walk through the fire of oppression, you will not be burnt;
the flames will not consume you; For I am your God.


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 Post subject: Re: Munderknack
PostPosted: August 6th, 2010, 9:50 am 
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Oh no! I must have wolves! JK

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Griffin
"Many who live deserve death, and some that die deserve life. Can you give it to them? Do not be so eager to deal out death and judgment, for even the Wise cannot see all ends."
-Gandalf

"When you eliminate the impossible, whatever remains, however improbable, must be the truth"
-Sir Arthur Conan Doyle, (in Sherlock Holmes)
________________________

Current projects:
Heroes and Demons series:
Lost Son: 3,782 words http://www.holyworlds.org/forum/viewtop ... 117&t=1844
Red Son: 1,726 words http://www.holyworlds.org/forum/viewtop ... 117&t=3008
Prodigal Son: Developing Stage
Grateful Son: Developing Stage
The Setting Sons: Developing Stage
All titles are tentative
_______________
Other books:

Tobias the Swift: Developing Stage

Wings from above: Developing Stage

Yeah, most of my books are in the development stage, but I have a lot of ideas! :P


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 Post subject: Re: Munderknack
PostPosted: August 7th, 2010, 2:52 pm 
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Hahaha :)

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Isaiah 43:2: When you go through deep waters, I will be with you.
When you go through rivers of difficulty, you will not drown.
when you walk through the fire of oppression, you will not be burnt;
the flames will not consume you; For I am your God.


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 Post subject: Re: Munderknack
PostPosted: August 16th, 2010, 9:08 am 
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Sarah Sawyer wrote:
...they sound much more humanoid than animal-like. In my opinion, this could be a good thing. It certainly would make them more formidable opponents.


Yes, they are definitely more anthropomorphic than before.

Sarah Sawyer wrote:
How capable are they of interacting with humans? How does the turning people into stone ability fit in the context of your world? Do other creatures possess these sorts of abilities? Since they are also carnivorous predators, in what sorts of situations might they choose to turn someone to stone rather than eat them? And how exactly does daylight impact them physically? These are just a few questions that came to mind as I read your posts. But these are intriguing creatures and I think you are developing them well!


Right now, they don't talk (but I might have the leader able to speak).

They are carnivorous, but when they need to make a quick getaway they turn their prey into to stone. There are other instances, but I haven't quite thought this all the way through yet :)

The munderknacks are nocturnal and they are a magical creature, so daylight "hurts" them in a way.

I still have a lot to think through, so sorry for the short response :(

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 Post subject: Re: Munderknack
PostPosted: August 18th, 2010, 7:02 pm 
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Some nice added details! No problem about the short response - just have fun brainstorming your creatures. :)

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