Mistress Rwebhu Kidh wrote:
]Yes, it is painful for readers sometimes. But so is having a character die sometimes. Some people (one of my cousins, for instance) hate watching movies that are too sad for them. But that doesn't mean I would give that as a reason for someone to avoid having anyone die or get hurt in a story. Similarly, I would not say that is really a legitimate reason to avoid your characters making stupid mistakes.
No, "I don't like it when ..." (or "readers don't like it when ...") isn't a reason that we should never do whatever it is. But it's something to be aware of; we shouldn't write scenes readers won't like to read for no good reason.
Actually, character stupidity is much like character death: if you include either pointlessly or without buildup, this is usually a sign that something is wrong.
Mistress Rwebhu Kidh wrote:
There are epic stories where every mistake made is for a reason – an epic reason. In a recent book I read, for example, one of the characters made a really big mistake. But he did it after agonizing over the situation and eventually making a very difficult decision – which was the wrong decision. But he did it to try and do good. To try and save his people. Out of anger over the betrayal of someone. It was an epic mistake.
That's fine. It works in stories, especially epic stories.
Like I said, if there's buildup and follow-up, for a character to make a mistake is fine; ideally, the story will set this up so that at that point the character can do nothing else. (Unpleasant as it is to read.)
Mistress Rwebhu Kidh wrote:
But sometimes it's a good idea to get a human element in there as well – apathetic, arrogant, and ignorant as we are.
It depends on what you mean by "human element." It's entirely reasonable to paint a character as apathetic, arrogant, ignorant, or something like that, and have plot-relevant actions flow from that characterization, much like it's reasonable for a character to meet an old acquaintance briefly in the street by chance. It's less reasonable to have a character suddenly, "randomly," act in an apathetic (etc.) way, just like it's not really reasonable for a character in a race driving against time to get stuck "by chance" behind train after train after train.
Mistress Rwebhu Kidh wrote:
Characters doing
anything for no other reason than Plot is extremely annoying and frustrating, from Heroism to Conflict to Stupidity.

Ex
actly.
Lycanis Mimetes wrote:
I think there's a big difference between "allowing stupidity" as this thread is about, and having "stupid characters". The first is allowing a real part of every human into the story, which, done right, can greatly improve the story.
"done right" and "can" are the big words to emphasize there.

There are a lot of sides of our multifaceted characters that we don't show the reader. If you're writing an "office drama," a character-driven story about the interactions between the protagonist and his coworkers in an office, you don't usually need to show much about his home life, let alone tell what he has for breakfast at home, and what conversation he has with his wife over breakfast, every morning. Exposing this facet of the character
could improve the story, but it's also likely not to.