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| Introducing Cephron https://archive.holyworlds.org/viewtopic.php?f=26&t=5226 |
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| Author: | cephron [ December 31st, 2011, 6:36 pm ] |
| Post subject: | Introducing Cephron |
Hi guys! My name is Luke, but I go by the name cephron on a few forums & websites. This place looks awesome. I've loved world-building all my life. Lego building early on, then maps, diagrams and hierarchies on paper, and now that I can program my way out of a hole, my pipe dream would be to help put together a God-glorifying RPG game or two. I especially enjoy coming up with cosmology, theology, fantasy extensions/revisions to the laws physics with both cobha and non-cobha results, and technology, but unfortunately I haven't yet learned to be a writer. Perhaps not my gifting, or perhaps I simply need to spend more time writing. Anyways! I'm really looking forward to meeting you guys and learning from (and hopefully contributing to) the discussions here. Hope that one day I'll have enough of a world to start filling a subforum in the Realms Beyond! -Cephron |
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| Author: | Lady Elanor [ December 31st, 2011, 6:42 pm ] |
| Post subject: | Re: Introducing Cephron |
Welcome to the forums, Luke! We shall have you writing in no time. We have a few members here who dream of putting together an RPG! I hope you do get a sub forum one day, it's a good goal. Nice to have you join, I look forward to seeing you about the forums! |
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| Author: | Crushmaster [ December 31st, 2011, 6:56 pm ] |
| Post subject: | Re: Introducing Cephron |
Welcome! And like Steph said, "We shall have you writing in no time." God bless, Joel ><>. |
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| Author: | Elly [ December 31st, 2011, 6:56 pm ] |
| Post subject: | Re: Introducing Cephron |
Hiya, Luke! |
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| Author: | Aragorn [ December 31st, 2011, 6:58 pm ] |
| Post subject: | Re: Introducing Cephron |
Welcome to Holy Worlds! |
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| Author: | BushMaid [ December 31st, 2011, 7:47 pm ] |
| Post subject: | Re: Introducing Cephron |
Welcome to HolyWorlds, Cephron! *doffs hat and offers hand to shake* Great to meet you! And you must be forewarned: You simply cannot join this board without being made to write... somehow! |
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| Author: | Emmalina C. Mimetes [ December 31st, 2011, 9:03 pm ] |
| Post subject: | Re: Introducing Cephron |
Welcome to Holy Worlds, Luke! |
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| Author: | MadeFree92 [ December 31st, 2011, 11:17 pm ] |
| Post subject: | Re: Introducing Cephron |
Welcome to HW, Luke. Glad to have you aboard. |
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| Author: | PrincessoftheKing [ January 1st, 2012, 12:38 am ] |
| Post subject: | Re: Introducing Cephron |
Welcome to Holy Worlds, Luke! |
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| Author: | Aris Hunter [ January 1st, 2012, 7:32 am ] |
| Post subject: | Re: Introducing Cephron |
Welcome to HW, Cephron! *In a whisper* They mean business when they say they'll get you to write. There's no telling what they'll do! |
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| Author: | cephron [ January 1st, 2012, 2:19 pm ] |
| Post subject: | Re: Introducing Cephron |
Well, so far I've participated in two of the "Word Wars" in chat (thanks to Captain Nemo Thank you guys for all your welcomes! |
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| Author: | AzlynRose [ January 1st, 2012, 2:25 pm ] |
| Post subject: | Re: Introducing Cephron |
Hello, Ceph! I've already met you, and it was lovely that you could join use for the New Year's Eve Chat Extravaganza! |
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| Author: | J. Grace Pennington [ January 1st, 2012, 3:59 pm ] |
| Post subject: | Re: Introducing Cephron |
Welcome to HolyWorlds, cephron! *hands cookies* What are some of your favorite theological topics? |
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| Author: | Aldara [ January 1st, 2012, 4:56 pm ] |
| Post subject: | Re: Introducing Cephron |
Welcome, Cephron! I believe I met you last night in chat. Out of curiousity, where did you get your username? I like it. |
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| Author: | DairyMaid [ January 1st, 2012, 5:57 pm ] |
| Post subject: | Re: Introducing Cephron |
Welcome, cephron! Hope you have an awesome time here. |
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| Author: | Ophelia MirZA Mimetes [ January 1st, 2012, 9:36 pm ] |
| Post subject: | Re: Introducing Cephron |
~ZA |
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| Author: | cephron [ January 2nd, 2012, 12:22 am ] |
| Post subject: | Re: Introducing Cephron |
J. Grace Pennington wrote: Welcome to HolyWorlds, cephron! *hands cookies* Thanks! What are some of your favorite theological topics? Theological topics, eh? I find I usually get hung up in stuff regarding free will and moral responsibility. I recently did a paper on the Augustine vs. Pelagius controversy. Really abstract stuff, and I'm not really worried about it anyway. No matter how you slice it, we've sinned, and God asks us to repent. How does our free will work in our repentance? Beats me, but I sure know I'm repenting! xD On the other hand, I frequently get into conversations about creation and evolution. Less abstract, but more controversial for sure! Finally, I have often wondered about the role of fantasy in Christianity. I have played D&D, DiabloII, and stuff like that; games full of occultish stuff. Does that make me a devil worshipper? No, of course not. But what's permissible, and what's beneficial, in pretend? I haven't gotten around to it yet, but I look forward to reading the material you guys have in the forums about this. |
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| Author: | cephron [ January 2nd, 2012, 12:30 am ] |
| Post subject: | Re: Introducing Cephron |
@Azlyn & DairyMaid: yeah, the chat was w00tz! @Aldara: This is a name I invented a long long time ago for some random fantasy institution. "The Cephron Order". I later started using it as a name for many of the forums and websites I frequent. I've tried googling it to see if it means anything, but all I get are account profile pages, many of which are mine. |
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| Author: | kingjon [ January 2nd, 2012, 2:16 pm ] |
| Post subject: | Re: Introducing Cephron |
Welcome to Holy Worlds! cephron wrote: I've loved world-building all my life. Lego building early on, then maps, diagrams and hierarchies on paper I remember those days myself cephron wrote: now that I can program my way out of a hole What languages can you program in? cephron wrote: my pipe dream would be to help put together a God-glorifying RPG game or two. Why just RPGs? I'm working off-and-on on a strategy game myself (the worldbuilding aspects, mainly, for the moment, rather than programming), and I'd like to build some "educational games" like the ones I remember from my childhood someday. cephron wrote: I especially enjoy coming up with ... fantasy extensions/revisions to the laws physics with both cobha and non-cobha results, and technology Yeah, those are fun cephron wrote: but unfortunately I haven't yet learned to be a writer. Perhaps not my gifting, or perhaps I simply need to spend more time writing. I suspect the latter cephron wrote: Theological topics, eh? I find I usually get hung up in stuff regarding free will and moral responsibility. I recently did a paper on the Augustine vs. Pelagius controversy. Really abstract stuff, and I'm not really worried about it anyway Funny you should mention the Pelagian controversy ... we had a conversation that devolved into that for a while over in Reiyen's Red World subforum of the Realms Beyond a few weeks ago. Anyway, again, welcome to Holy Worlds! |
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| Author: | Captain Nemo Marlene [ January 2nd, 2012, 2:23 pm ] |
| Post subject: | Re: Introducing Cephron |
I had an entire night of adventure with you, Cephron, so I hope that was enough to welcome you! But if not, here it goes: WELCOME TO HOLY WORLDS!!!! Please feel free to PM me or any other members if you have ANY questions. We love to help. cephron wrote: @Azlyn & DairyMaid: yeah, the chat was w00tz! Um... I'd say yes. Especially if I'm in chat and in the mood to have an adventure....which is pretty often. |
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| Author: | cephron [ January 2nd, 2012, 3:32 pm ] |
| Post subject: | Re: Introducing Cephron |
@kingjon: Thanks for the welcome, and thanks for your questions! To answer them: I have played with Meccano and Kinex in the past, but neither really caught on with me. They're great for building contraptions, but one can't really flesh out a character or a world or story with them--these being the backbone of my lego play as a kid. Ah, except spaceships. I did make lots of spaceships, and Meccano/Kinex isn't too bad for those. I can program in Java (a lot), C/C++ (with lots still to learn), and C# (with a few tabs open to remind me how lambda expressions and delegates work -_-). I've written a couple trivial games, and started code bases for a space combat simulator game (involving n-body simulation! And to conclude... *high five for self-consistent cobha physics!* And... Pelagian controversy!? |
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| Author: | J. Grace Pennington [ January 2nd, 2012, 4:50 pm ] |
| Post subject: | Re: Introducing Cephron |
Oh fun, Cephron. I enjoy creation vs. evolution as well. |
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| Author: | kingjon [ January 2nd, 2012, 7:00 pm ] |
| Post subject: | Re: Introducing Cephron |
cephron wrote: I have played with Meccano and Kinex in the past, but neither really caught on with me. I think both Meccano and Kinex are more recent than what I'm thinking of, and at least Kinex is aimed at an older age group than what I was then. cephron wrote: They're great for building contraptions, but one can't really flesh out a character or a world or story with them--these being the backbone of my lego play as a kid. Ah, except spaceships. I did make lots of spaceships, and Meccano/Kinex isn't too bad for those. At that age, I was most interested in building spaceships (and, more often, "war machines"); for creating a world, I'd draw a map (badly), and for creating a story or a character I'd write. (And I think I started to turn from building machines toward worldbuilding more generally only as I was growing out of the construction-kit toys.) In any case, I've folded most of the more memorable machines into either my secondary-world or (mostly) my strategy game. cephron wrote: I can program in Java (a lot), C/C++ (with lots still to learn), and C# (with a few tabs open to remind me how lambda expressions and delegates work -_-). I started in Basic (QBasic in my childhood, then Visual Basic in high school), then moved to C, then to C++. After learning Java in college and using it for most of my courses, it's become my primary language (though I have hopes for the newly-released language Ceylon). cephron wrote: I've written a couple trivial games, and started code bases for a space combat simulator game (involving n-body simulation! I've tried my hand at writing text adventures (and still want to try again ... one of these years ...). I think that interactive fiction (text adventures) is the genre most conducive to glorifying God through story-telling, but I think that nearly any other genre can be turned to his service---a RTS or turn-based strategy game in which the player was encouraged to follow the ethics of just war is one example that's quite interesting to me. The reason I questioned about RPGs is that there seems to be such a glut of mediocre-at-best "RPGs" nowadays, and telling a story well in an RPG requires a lot of work---and that's just on the story, to say nothing of the design and programming on the presentation side. cephron wrote: And to conclude... *high five for self-consistent cobha physics!* What I find particularly interesting are a) unusual ways of applying a new feature (such as: if you have the ability to establish permanent portals connecting possibly-distant points, and they don't have a minimum size, you could use the to vastly speed up computer networking!), and b) reasons why a "magical" solution hasn't put all the more mundane ways of doing the same thing out of business (my usual rule is: fast, effective, cheap, choose at most one). cephron wrote: And... Pelagian controversy!? Well, not so much the controversy as that I found its metaphysics of the nature of man (and other beings) troubling and far too close to Pelagian notions for comfort. But we've agreed to disagree on how close to the heresy it actually is. |
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| Author: | cephron [ January 3rd, 2012, 3:23 pm ] |
| Post subject: | Re: Introducing Cephron |
kingjon wrote: I think that interactive fiction (text adventures) is the genre most conducive to glorifying God through story-telling, but I think that nearly any other genre can be turned to his service---a RTS or turn-based strategy game in which the player was encouraged to follow the ethics of just war is one example that's quite interesting to me. The reason I questioned about RPGs is that there seems to be such a glut of mediocre-at-best "RPGs" nowadays, and telling a story well in an RPG requires a lot of work---and that's just on the story, to say nothing of the design and programming on the presentation side. I agree with your assessment, kingjon. We would need to be working with many other like-minded individuals in order to produce a quality RPG. kingjon wrote: What I find particularly interesting are a) unusual ways of applying a new feature (such as: if you have the ability to establish permanent portals connecting possibly-distant points, and they don't have a minimum size, you could use the to vastly speed up computer networking!), and b) reasons why a "magical" solution hasn't put all the more mundane ways of doing the same thing out of business (my usual rule is: fast, effective, cheap, choose at most one). "a)" sounds like lots of fun! I probably could afford to do it more, but I do have a drive to try to keep my world fantasy-ish. If I find my cobha allows for eg. mass production of guns, I would probably be inclined to tweak the cobha before looking for further applications. But yes--simple cobha with diverse applications is the name of the game, and your "b)" is an excellent rule of thumb for balancing it. |
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| Author: | Lady Elanor [ January 7th, 2012, 8:41 am ] |
| Post subject: | Re: Introducing Cephron |
J. Grace Pennington wrote: Oh fun, Cephron. I enjoy creation vs. evolution as well. Creation vs Evolution is good. Calvinism is a topic my sister and I study a lot together. I like healthy discussions, though. John Mackay comes over to England a lot, I love hearing him talk Creation vs Evolution, and I have been to some of his seminars. |
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| Author: | cephron [ January 7th, 2012, 9:18 pm ] |
| Post subject: | Re: Introducing Cephron |
Lady Elanor wrote: I like healthy discussions, though. John Mackay comes over to England a lot, I love hearing him talk Creation vs Evolution, and I have been to some of his seminars. If you're interested in hearing from a different position, my Mom found couple of online lectures by one Denis Lamoureux, who considers himself an "Evolutionary Creationist". I'd have to re-watch them myself to see if I disagree with him on any points, but I liked the general gist of what he says.
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| Author: | Calenmiriel [ January 7th, 2012, 9:28 pm ] |
| Post subject: | Re: Introducing Cephron |
Sorry I'm late, but welcome to Holy Worlds, cephron! ~Calen |
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| Author: | Lady Elanor [ January 8th, 2012, 4:47 am ] |
| Post subject: | Re: Introducing Cephron |
cephron wrote: Lady Elanor wrote: I like healthy discussions, though. John Mackay comes over to England a lot, I love hearing him talk Creation vs Evolution, and I have been to some of his seminars. If you're interested in hearing from a different position, my Mom found couple of online lectures by one Denis Lamoureux, who considers himself an "Evolutionary Creationist". I'd have to re-watch them myself to see if I disagree with him on any points, but I liked the general gist of what he says.I'll have to look that up, thanks. |
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| Author: | RunningWolf [ January 10th, 2012, 2:37 pm ] |
| Post subject: | Re: Introducing Cephron |
Well, I know I'm a little late and I've met you already, but welcome all the same! You have definitely been a great help and blessing to me on my threads, hopefully I can return the favor in the future! I, too, would love to be involved in the production of a Christian RPG (both board, and video game formats), defintely let me know if you want help, though I'm no good at programming (yet) I have been experimenting with modding and rendering with a program called blender. I could also try to help with story line, etc. I hope you are as blessed here as I have been! God bless! |
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| Author: | cephron [ January 11th, 2012, 3:13 am ] |
| Post subject: | Re: Introducing Cephron |
Thanks, RunningWolf! And yes, it's been great so far working with you in your threads. World building is much more fun when bouncing ideas around with many people! I think I could benefit immensely from help in storyline stuff. I don't know how soon I'll get around to that, though. I actually posted a thread in the "Signing off" forum because I don't know how active I can be, now that school has started (my first day was today). But I'm sure going to be around--too much cool stuff here to ignore! Thanks for the welcome! God bless you too! |
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| Author: | AzlynRose [ January 11th, 2012, 9:39 am ] |
| Post subject: | Re: Introducing Cephron |
We had some information about the RPG game in the Scholar's Hall and Quests, but it's not there anymore. |
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| Author: | RunningWolf [ January 11th, 2012, 12:23 pm ] |
| Post subject: | Re: Introducing Cephron |
Quote: World building is much more fun when bouncing ideas around with many people! Totally agree! Quote: I don't know how active I can be, now that school has started (my first day was today). But I'm sure going to be around--too much cool stuff here to ignore! I sort of know how you feel, there's just so much to do, but there's too much good stuff here! The difference is that I'm homeschooled and writing is my main subject, sort of, so I can go here and call it school! lol |
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| Author: | Varon [ January 11th, 2012, 4:54 pm ] |
| Post subject: | Re: Introducing Cephron |
Welcome to HW! It's fun going over the flying militia in Technology & Warfare with you and RunningWolf. That's probably the most involved in a thread I've ever gotten. |
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