Mmm, lots of interesting thoughts.
Jakorosin Darksbane wrote:
I would say no, and this is where treaties come in handy. Well-designed treaties can allow for 'sovereign' corridors of space, owned and used by a single political power and their allies; probably demarcated by some form of marker buoys; and, in times of conflict, defended by that power. Think trade roads.
Mm, yeah, trade roads. Makes sense. That definitely seems like it would play a big role in this.
Jakorosin Darksbane wrote:
Basically, your political groups hold what they can use with the power they have.
Exactly. That's probably how all of them are formed.
What I'm trying to figure out is what exactly these bits of space look like. I know trade routes have something in this, but harvesting areas also plays a pretty major role, and the right to exploration (like the Spanish claiming that they were the only ones allowed to sail to the New World) too maybe?
Arien Mimetes wrote:
But when a system is controlled by multiple nations or whatever, that's more complicated. I'd expect it to again be based off of what planets and moons they control, though. It could be determined by a particular treaty, but if it's a reasonably common occurrence there might be a standard way of doing it.
A standard way of doing it...that might be a good idea. It would certainly make things a bit simpler.
Andrew wrote:
Plus, space is 3d (even though I just realized the Solar System is apparently 2D O.o)
You have just stated the biggest problem I have with this whole mess.

Space is 3D.
Andrew wrote:
So wouldn't a realm of control be similar to a sphere around a central star? So a territory would be a collection of 'bubbles' which are pockets around each star that the nation controls.
It would be like that if I was trying to make this as simple as possible, but I'm not. A star and a star's whitespace could, the way I'm envisioning it, be controlled by several different political powers at once. Each would have different parts and different rights.
Andrew wrote:
Of course, if there's nothing in said space, then it's pretty useless.
Yeah...I'm going to start another thread on my harvesting idea. But suffice it to say, one of my base assumptions while figuring this out is that not
all space is useless, even empty parts, though a lot of it admittedly is. And of course, there's also trade routes and rights to exploration, like I mentioned up there.
I'm thinking of space rights along complex lines. Right now I'm not even thinking about multiple star systems, though I might at some point.... My story involves travel only within the limits of a single star's whitespace – the area around it which is substantially illuminated by it. And I'm envisioning, in my imagination, a space rights map a lot less simple than stars and satellites being portioned off – I'm thinking more like a system constantly shifting and all mixed up, like a chunk of clock work, never wholly static because of the fact that nothing in space likes staying still.

A space ship could be going somewhere, discover they're in the wrong year to take a direct course because of a trash field, change course, lose some of their engine power because of an accident or a fault, and end up slipping into the edge of a political nemesis' territory, in imminent danger of being blasted without a moment's notice. Or a ship could be on one side of a star, and then end up on the other side in an impossible amount of time through a supernatural freak (this is something that happens in my book, yes...), and be in someone else's political territory, despite the fact that the ship was previously a satellite of the star – orbiting it.
Jakorosin Darksbane wrote:
Well-designed treaties can allow for 'sovereign' corridors of space, owned and used by a single political power and their allies; probably demarcated by some form of marker buoys;
I was actually thinking more along the lines of political boundaries being recorded and calculated based on the position of constellations, perhaps? I was avoiding the idea of markers...I had a theory that people in the future would be avoiding putting things in space, especially considering that a collision with something at the speed which would be necessary for space travel to even be feasible would be no minor thing.

Is that a reasonable assumption, do y'all think?