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| A Sword of Six https://archive.holyworlds.org/viewtopic.php?f=244&t=5302 | Page 1 of 1 | 
| Author: | Aris Hunter [ January 8th, 2012, 8:21 am ] | 
| Post subject: | A Sword of Six | 
| I have a sword in a story series that's made up of six pieces. Each piece represents a particular trait of the sword (minus the last piece), describing it as a near perfect sword the MC uses at the end of the series. I'm wondering, should the pieces represent character traits the MC acquires along the way, or describe the sword? Or both? What I have for the pieces now: Arrowhead: Sharpness Willow bough: Flexibility Diamonds (2 small ones, they count as one): Strength Eagle's tail feather: Balance Small red marble: Weight Lion's claw: Courage Any thoughts? | |
| Author: | Lady Elanor [ January 8th, 2012, 9:17 am ] | 
| Post subject: | Re: A Sword of Six | 
| Wow, I love this, Aris! It's awesome, and the essence of the objects you have chosen speaks volumes! Love it. They could describe both. I like it as a description of the sword, it seems so perfect; however you could easily make it match your character as well.   | |
| Author: | Aris Hunter [ January 8th, 2012, 3:40 pm ] | 
| Post subject: | Re: A Sword of Six | 
| Thank you, Elanor.  I'm glad you like it. I could make the traits I have now match MC's traits, you mean? | |
| Author: | Lady Elanor [ January 8th, 2012, 3:42 pm ] | 
| Post subject: | Re: A Sword of Six | 
| Lady Aris Lillylight wrote: Thank you, Elanor.   I'm glad you like it. I could make the traits I have now match MC's traits, you mean? Yes, that's what I meant.   | |
| Author: | Aris Hunter [ January 8th, 2012, 3:55 pm ] | 
| Post subject: | Re: A Sword of Six | 
| How could they match? For instance, how could the marble's trait, weight, fit with the MC's? | |
| Author: | Lady Elanor [ January 8th, 2012, 4:02 pm ] | 
| Post subject: | Re: A Sword of Six | 
| Now that would be a problem.  It's the weight and the balance that you'd have a problem with, isn't it. So I don't think it would work. | |
| Author: | Aris Hunter [ January 8th, 2012, 6:46 pm ] | 
| Post subject: | Re: A Sword of Six | 
| So all the pieces except weight and balance could also refer to the MC? They wouldn't have to be directly connected, like they would be to the sword, but they could be 'discovered' by the readers? | |
| Author: | Lady Elanor [ January 8th, 2012, 6:52 pm ] | 
| Post subject: | Re: A Sword of Six | 
| Lady Aris Lillylight wrote: So all the pieces except weight and balance could also refer to the MC? They wouldn't have to be directly connected, like they would be to the sword, but they could be 'discovered' by the readers? Er, I'm getting confused now.   | |
| Author: | Aris Hunter [ January 8th, 2012, 7:13 pm ] | 
| Post subject: | Re: A Sword of Six | 
| Maybe I didn't quite understand. You said I'd have a problem with the weight and balance, and that they wouldn't work. Or did I misunderstand? | |
| Author: | Lady Elanor [ January 8th, 2012, 7:15 pm ] | 
| Post subject: | Re: A Sword of Six | 
| Oh, I meant they probably wouldn't work for both the sword and the character.  Am I making sense? | |
| Author: | Aris Hunter [ January 8th, 2012, 7:35 pm ] | 
| Post subject: | Re: A Sword of Six | 
| Yep.  So the others could refer to the character and the sword, right? How could I suggest the sharpness and flexibility traits are the same for the sword and character? What could the character do to display them? | |
| Author: | Suiauthon Mimetes [ January 8th, 2012, 10:32 pm ] | 
| Post subject: | Re: A Sword of Six | 
| Interesting idea.  The arrowhead (sharpness) could stand for the character's keenness of mind. The diamonds (strength) could be for the character's physical fitness. The lion's claw (courage) is self-explanatory.  I'm having a little trouble with the others though... What if the willow bough stood for 'endurance' instead of flexibility? You could have your character go through a certain trial related to the object in order to get the piece. Just throwing ideas out there.   | |
| Author: | Aris Hunter [ January 9th, 2012, 5:23 pm ] | 
| Post subject: | Re: A Sword of Six | 
| Thanks.  Endurance would also refer to willow bough, right? He does, for some of the pieces. For some pieces, like the diamonds and the marble, they are near or even on an item (or animal) that also displays the trait (the marble is inserted in the tiara of an elephant in a fun-house type of world, for example). But yeah, having the MC go through some sort of trial would also be good. | |
| Author: | Lady Elanor [ January 9th, 2012, 6:29 pm ] | 
| Post subject: | Re: A Sword of Six | 
| Those are good ideas, Sui!   | |
| Author: | Lady Eruwaedhiel [ January 9th, 2012, 10:26 pm ] | 
| Post subject: | Re: A Sword of Six | 
| I'm not exactly sure what you're talking about, but I think you could make Weight and Balance work. You're applying them physically to the main character. You could also apply them and make them work emotionally. For instance, if the character is flippant or unconcerned about things the Weight part of the sword could mean that he learns to give weight to things that he used to be unconcerned about. Balance is a little tougher, but you could make the character extremely prejudiced about something (or a lot of things) and then the Balance attribute comes in when he learns to be a little more balanced in his/her view of the world. Like I said, I have no idea if this would work since I'm not sure exactly what you're talking about or how it works, but maybe that helps. | |
| Author: | Reiyen [ January 9th, 2012, 10:52 pm ] | 
| Post subject: | Re: A Sword of Six | 
| Or if you want physical, just put the marble across a crazy balance-beam/precipice thingy... just a quick thought. | |
| Author: | Suiauthon Mimetes [ January 10th, 2012, 1:30 am ] | 
| Post subject: | Re: A Sword of Six | 
| Lady Aris Lillylight wrote: Endurance would also refer to willow bough, right? Yeah. Flexibility is a lot like endurance, in that the bough endures a lot of tension before it snaps. Basically, it would be referring to the same trait, but that trait would be easier to ascribe to your character. | |
| Author: | Aris Hunter [ January 10th, 2012, 7:32 pm ] | 
| Post subject: | Re: A Sword of Six | 
| Lady E- Those are good ideas. The character is emotionally 'upset' (he's gone through a lot of emotional stuff before he starts off on his adventuring), so those could help him get back on track. Reiyen- The marble? Or the tail feather? The marble is weight. Sui- Yeah... that would make a whole lot more sense than flexibility. Sounds better too. The endurance in the sword really comes into play at the very end. That's a good idea. You're all absolutely brilliant at this.   | |
| Author: | Suiauthon Mimetes [ January 11th, 2012, 12:00 am ] | 
| Post subject: | Re: A Sword of Six | 
| *chuckles* I'm glad I could help.   | |
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