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| Our Deep Character Fractalling System https://archive.holyworlds.org/viewtopic.php?f=24&t=319 |
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| Author: | Whythawye [ January 21st, 2010, 10:14 am ] |
| Post subject: | Our Deep Character Fractalling System |
Character Fractalling System This is a system for fractalling out deep characters: characters that will make your story stand out from everyone else's, and which will make your readers want to read it again and again. A truly deep character will not only be able to make any plot fascinating to read, but will make plots that are fascinating in their own right. Good fiction is character-driven, no matter what the genre, and so that is why we developed this system for aiding you in making your own deep characters. The focus of this system is developing your character independently of his appearance, skills, or physical mannerisms. These are dealt with in due time and order, but these are not what makes great characters. You need to be able to have a real person in your story, someone who the readers can recognize and get to know like none other. Therefore, you need more than just their favorite food or their hair color or their preferred martial art system. We avoided using genre-specific attributes and questions. It is very possible to use the system no matter what genre your character is going to be in. We have set this up in seven stages with seven steps (or questions) each. This is to aid in natural flow, memory retention, comprehension, readability, and just for plain old fun. We are not saying that real people (or made up people) are limited to what we have here, or that everyone is somehow mystically made out of seven sevens (although that sounds cool). This is simply for your and our ease and organization.
There you go, our fractalling system for characters. We are very proud of it. Though, to be honest, we have not yet succeeded in sending one of our characters all the way through it. I tried once, and ended up with a very deep character, and a novel to boot, before I got to the sixth step on the first stage. Oh well. I hope you will benefit from reading this very long system, even if you don't use all of it. With joy and peace in Christ, Jay Lauser aka Sir Emeth Mimetes |
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| Author: | Elestar [ January 22nd, 2010, 12:13 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Wow. This is amazing. Thank you for posting it; I look forward to putting my characters to the test. |
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| Author: | Evening L. Aspen [ January 22nd, 2010, 12:51 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Wow. I had to pause my "speed-read what's been going on at Holy Worlds" rule and stop to say: WOW. You and your siblings are geniuses. What's the dinner conversation like at your house? This system, from what I've read so far, is the best character-development tool I've ever seen. I can't wait to use it on my characters! Are we allowed to post bits of our results and notes? ~ Alaethea |
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| Author: | Whythawye [ January 22nd, 2010, 8:31 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Elestar wrote: Wow. This amazing. Thank you for posting it; I look forward to putting my characters to the test. I can't wait too. |
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| Author: | Whythawye [ January 22nd, 2010, 8:33 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Alaethea wrote: Wow. I had to pause my "speed-read what's been going on at Holy Worlds" rule and stop to say: WOW. You and your siblings are geniuses. What's the dinner conversation like at your house? This system, from what I've read so far, is the best character-development tool I've ever seen. I can't wait to use it on my characters! Are we allowed to post bits of our results and notes? ~ Alaethea Oh, our dinner conversations... They are scary, you do not want to know. Meaning you haven't read all of it yet? You can most definitely post excerpts here to ask questions about how to use it. If you want to post a whole (or any part) of a character's results just to talk about them, go ahead and make a new thread for them. Can't wait to see what y'all churn out! |
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| Author: | PrincessoftheKing [ January 22nd, 2010, 1:57 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Oh. My. Goodness. This is amazing. I really don't know how you and your siblings come up with this stuff! I am SO excited about trying it out with my characters! I can already see some areas that could be greatly improved. Thank you for taking the time to post this! |
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| Author: | Whythawye [ January 23rd, 2010, 7:02 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
You are welcome. We are also developing Fractal Systems for developing worlds, nations, martial art systems, languages, etc. |
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| Author: | Neil of Erk [ January 23rd, 2010, 10:40 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
As a fan of fractals in general (I gave a speech on self-similarity once), I'm none the less astounded at the knack your family has for developing ideas and articulating them. This system is great. Isn't is a wonder the things you can do with a 'w'? Just a thought, but you may want to separate "why" into "why" (what he believes) and "wherefore" what effect this has on his decisions and life style. Just a thought. |
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| Author: | Whythawye [ January 23rd, 2010, 12:40 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Neil of Erk wrote: As a fan of fractals in general (I gave a speech on self-similarity once), I'm none the less astounded at the knack your family has for developing ideas and articulating them. This system is great. Isn't is a wonder the things you can do with a 'w'? Just a thought, but you may want to separate "why" into "why" (what he believes) and "wherefore" what effect this has on his decisions and life style. Just a thought. Thank you. * bows * Well, all of the sections include both those concepts, more or less. Within each circumstance fractalled is included the character's response to it. The point of each one is to develop the person, not the surroundings. To separate them would be defeating the purpose of the system. Does that make sense? |
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| Author: | Elestar [ January 23rd, 2010, 7:11 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Sir Emeth Mimetes wrote: You are welcome. We are also developing Fractal Systems for developing worlds, nations, martial art systems, languages, etc. Sounds absolutely awesome! Will you post the other fractalling systems when you finish them? (oh, please do!) |
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| Author: | Evening L. Aspen [ January 23rd, 2010, 10:35 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
OK, now I have read the whole thing. I printed it out and now I'm working on putting one of my characters (Cirwyn) through it. Jay, (or anyone else who has at least started with this), would you mind posting examples of what you came up with while going through the system? I'm having trouble getting through the first question, who is your character as described in one sentence. ~ Alaethea |
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| Author: | PrincessoftheKing [ January 24th, 2010, 11:05 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
I printed it out too, and I'm finding that it's going to take some serious work to get through the whole thing! (especially considering I haven't actually gotten through the first question yet... |
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| Author: | Whythawye [ January 26th, 2010, 1:31 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Elestar wrote: Sir Emeth Mimetes wrote: You are welcome. We are also developing Fractal Systems for developing worlds, nations, martial art systems, languages, etc. Sounds absolutely awesome! Will you post the other fractalling systems when you finish them? (oh, please do!) We will, don't worry. Alaethea wrote: Jay, (or anyone else who has at least started with this), would you mind posting examples of what you came up with while going through the system? I'm having trouble getting through the first question, who is your character as described in one sentence. Here is the one sentence & one paragraph description of Ironhand. A young warrior needs to slay a dragon to save a village from destruction and his love from misery. Ironhand is a young warrior, not new to combat and dragon slaying, but unsure of his reception and place in a new village. He loves the chief's beautiful daughter, and learns to love him, but another loves her, and her father favors him. A stalking death, a creeping dragon, comes into the area, driven there by the destruction of his home for the same reason as Ironhand. It begins to slay and eat the stock and people of the village, and the chief issues a challenge to the warriors to slay it. The prize is his daughter's hand, and the other warrior wants her. Ironhand goes forth and slays the dragon, and then claims her hand in marriage. Not very good, and it focuses too much on his history and the story. And a lot more plot and character come into it in the next few steps. But whatever. It is a serious lot of work. It is like making a whole world. |
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| Author: | Lady Jaryn [ January 28th, 2010, 7:47 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
This is AMAZING! I am definitely looking forward to fractalling my characters! |
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| Author: | Yehoshua [ February 17th, 2010, 12:24 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Wow. This is amazing. I'm definitely hanging on to this. |
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| Author: | Ciela Rose [ February 28th, 2010, 6:09 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Whew, that's impressive. I'm not even sure if my characters are that in-depth. It'd be like sending them through Marine corps boot-camp. I'm not sure whether I'll be able to make it through with my MCs, but I'm going to try anyway! I'm not surprised about learning about the Lauser family's in depth character study, I'm only surprised that you guys haven't sent a character through it yet (all of the way). I agree with Alaethea, the dinner conversations have got to be interesting. |
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| Author: | Whythawye [ March 1st, 2010, 11:31 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Ciela Rose wrote: Whew, that's impressive. I'm not even sure if my characters are that in-depth. It'd be like sending them through Marine corps boot-camp. I'm not sure whether I'll be able to make it through with my MCs, but I'm going to try anyway! I'm not surprised about learning about the Lauser family's in depth character study, I'm only surprised that you guys haven't sent a character through it yet (all of the way). I agree with Alaethea, the dinner conversations have got to be interesting. Time is the main factor that has blocked us so far. We are trying though! |
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| Author: | PrincessoftheKing [ March 1st, 2010, 8:43 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
I've actually put a character all the way through! Though I could have gone a little bit more in-depth on some of the questions... but my goal was to get through, and I (finally) did! |
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| Author: | Whythawye [ March 2nd, 2010, 4:29 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
PrincessoftheKing wrote: I've actually put a character all the way through! Though I could have gone a little bit more in-depth on some of the questions... but my goal was to get through, and I (finally) did! Bravo! Post it in the HWEF! |
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| Author: | PrincessoftheKing [ March 4th, 2010, 11:01 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Sir Emeth Mimetes wrote: Bravo! Post it in the HWEF! I'll post some of it soon! |
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| Author: | Whythawye [ March 5th, 2010, 6:35 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
PrincessoftheKing wrote: Sir Emeth Mimetes wrote: Bravo! Post it in the HWEF! I'll post some of it soon! Not every one will be able to see it. Not even all of the members of HW will be able to see it. It is like giving a hard copy to your friends. |
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| Author: | Neil of Erk [ April 26th, 2010, 6:17 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Jay, in order to get a further understanding of your system, I'm building the fractal map in the bubbl.us 2.0 beta. I hope you don't mind. I just re-read through the fractalling system, and I've decided to send a character through, when I'm finished with fractal map. Even just working on the fractal map has really changed the way I think about my characters. |
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| Author: | Whythawye [ May 10th, 2010, 5:13 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Neil of Erk wrote: Jay, in order to get a further understanding of your system, I'm building the fractal map in the bubbl.us 2.0 beta. I hope you don't mind. I just re-read through the fractalling system, and I've decided to send a character through, when I'm finished with fractal map. Even just working on the fractal map has really changed the way I think about my characters. Sounds good! Ah yes, just seeing the possible depth of your characters helps you get a perspective on them that you wouldn't have before. |
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| Author: | Andrew Amnon Mimetes [ June 28th, 2010, 7:06 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
I just finished character fractalling my secondary MC! Woohoo! Let me tell you, it's a really long system, but it's worth going through. I wrote the first chapter in my book and then found this thread. I haven't written a word on the book after I started fractalling but the story has progressed well just from fractalling. These questions really open insights into a character. I'm telling you guys, this character that I fractalled was barely even in my first edition of the story, but after I fractalled her she is way deeper and more 3-Dimensional. She's definitely going to have a way bigger role in the rewrite I'm working on. Seriously, fractal your characters before you write your story, or at least before your second draft. It helps improve your plot immensely and know things about your character that even you didn't know! So yeah, I just finished Numaryá, and now I'm starting on Zaciré. My final fractalling for Numaryá was twenty-two pages and took me about two weeks...and I'm hoping to finish Zaciré's by July tenth, now that I'm familiar with the system and what to expect. Compliments to the Lausers for figuring this whole thing out...it's helped me out immensely in my writing, even more than the essence system! eruheran P.S. I might post some of it in the HWRF when I have time... |
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| Author: | Whythawye [ June 28th, 2010, 8:36 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Congratulations! That is quite an accomplishment. Twenty-two pages... wow. Haha. We would love to see what you came up with. |
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| Author: | Andrew Amnon Mimetes [ June 28th, 2010, 10:26 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Yeah...I've been working on it for the past two weeks straight. Whew! But man, it was worth it! I'll try to post it in the Google Docs folder later today. eruheran |
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| Author: | PrincessoftheKing [ July 3rd, 2010, 1:16 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Mine took me about two weeks as well, but it's not 22 pages! I'm very impressed! I would love to see some of it sometime - hopefully I'll be able to get on the google docs folder soon. |
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| Author: | Andrew Amnon Mimetes [ July 3rd, 2010, 11:52 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Well, I didn't actually WANT to go in depth for this character...her name's Numaryá and she was only a minor character, but after doing this I got so into her character that she's now one of the two MC's! And I cringe to think of how big the Character Fractalling will be for my other MC, Zaciré....since I have tons of ideas about him! eruheran |
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| Author: | PrincessoftheKing [ July 6th, 2010, 5:36 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
That happened to me too... Ciarra was only going to be a minor character, but after I fractalled her, she was just too good to not be a MC! |
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| Author: | Varon [ July 21st, 2010, 5:36 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
I have started this system with Flint Romero, the character for an unstarted Western novel. I must say it really forces the author to think about their character. |
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| Author: | Taiven Knight [ July 30th, 2010, 3:19 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
It took me only a few days (and many hours) to finally finish my first Character! |
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| Author: | Lady Terra [ July 30th, 2010, 5:19 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Wow, this really makes you think! I also, spent many a day on my MC... she is ALOT more complex now, and I got a more solid vision of my plot now! This was amazing Sir. Emeth! |
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| Author: | Arias Mimetes [ August 1st, 2010, 1:20 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
I think I'm going to run a character through this so I have a better idea of what I'm going to write about for NaNoWriMo this year. I'm interested in seeing how this turns out! |
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| Author: | Andrew Amnon Mimetes [ August 2nd, 2010, 8:09 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Well, y'all, I just finished fractalling my MC, Zaciré, which means that now my actual writing can start going ahead full-steam! eruheran |
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| Author: | Kiev Shawn [ August 4th, 2010, 11:28 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
This is great! Thanks, this will help me tons in my writing! |
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| Author: | Kiev Shawn [ September 29th, 2010, 7:54 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
I just may beat your record Eruheran, if I get the chance to work on it! |
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| Author: | Varon [ September 30th, 2010, 9:29 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
I am nearly done with step two for Aidan Romero, then I still need to do it for Lance before NaNo. |
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| Author: | Constable Jaynin Mimetes [ October 27th, 2010, 7:44 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Wow. Reading this thread is like reading a landing page for an e-book, or the promotional blurbs on a Writer's Digest page. Considered selling that fractalling system, Jay? That said, I have two words for this system. Hungarian Rhapsody. Don't worry, I will explain. I printed it out, as did many other people. I did the first two steps and came to a screeching halt. I asked Jenni for one of her fractalls to try and understand it. I printed that out. I put them side by side and started to read through both to understand it. It's complicated. Really complicated. And it continued to get more complicated. And it kept going. And got harder. And after every step I was like, "Whew, almost there," and no. It kept going. And it got harder. This is where I started thinking Hungarian Rhapsody and started flipping ahead to see just how long this thing is... See, there's this piano piece both my dad and I want to learn to play. It's the Hungarian Rhapsody by Franz List. Every time we try to play it the same thing happens. We sit down and play half of the first page. Then you stumble and growl through the next page and a half. (turn the page.) Drop out the left hand and kind of plunk out the melody noting the parts you need to practice. (turn the page) It gets harder, but that's okay, this part's easier, you can add back in the left hand... (turn the page) It's getting harder. You stop playing and turn to the last page to play the ending but... it keeps going. And it gets harder. (turn the page) It's still going!!! And it's even harder! And you think, surely this is the end, and you turn the page... and it's still going! And it's getting even harder! And you're thinking, "This is worse than a Chopin Polonaise! This is worse than playing Beethoven's "Rage over a Lost Penny" all the way through! This is worse than that road to get cheese!" Second example: The Amishman who makes the grass-fed cheese that we resell lives about two hours away. Every month or two someone has to drive down there and pick it up. They live waaaay out in the middle of nowhere, if you think you can get from the last big town to their place without stopping for gas you're likely to end up in trouble. But that's okay, I live in the middle of nowhere. So you drive down this highway, and you turn onto a back road and you think "almost there." So you drive along for about five miles and the road forks and gets narrower. Oh well, this is the middle of nowhere, after all, and you're probably almost there. well, no, three miles later you crest a hill and the pavement is cracking and you have to drive really slow. But you've got to be almost there, right? No, you come around a curve and the road gets worse. And it goes on and on, and gets worse and worse. Until you begin to wonder if you missed the sign. Until you wonder if you're on a loggers trail heading for the bottom of a river. Until you think the road couldn't possibly get worse, and it does. And your cellphone doesn't have service (because this is the middle of nowhere) and you can't get a hold of your dad, and you're wondering if you should turn around before you run out of gas and you think, "This is just like Jay's character fractalling system!" Because, you see, I have this friend who- wait. You know that story. |
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| Author: | Melody Kondrael [ October 27th, 2010, 8:06 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
You. Are. Hilarious. What friend, what story? |
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| Author: | Andrew Amnon Mimetes [ October 27th, 2010, 8:28 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Seconded. eruheran P.S. Jay...where's that update, eh? |
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| Author: | Rachel Newhouse [ October 27th, 2010, 10:11 pm ] |
| Post subject: | Re: Our Deep Character Fractalling System |
I just finished putting a character all the way through (for the first time) yesterday. It took me two days of some fairly solid work, and it's about 15 pages long. The only thing I haven't done are the essence maps - I have to look up the directions and start from the beginning with those. I found it extremely helpful to developing, above all, my MC's worldview. I understand his personality, his problems, and his strengths. I know where he's coming from - so I can decide where he's going. In fact, I found step 7, which all the "physical" things, to be the hardest and least useful step. The process was truly about exploring mentality for me. I will definitely be putting other characters through the system, especially when I can't decide what their arc is. This particular character was the MC from my NaNo novel, and it was a helpful way to expand the work without over-planning and losing my steam in a plot synopsis. |
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| Author: | Whythawye [ October 28th, 2010, 8:31 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Odd, I never thought of the CFS as complex. It is simply a long string of questions. I do understand about its ponderous length, though. I have felt the exact same thing. A neat tip that I gave myself and am testing (it is working well so far), is to work on multiple characters at once. Set them in a row, and do the first and second step of the first character. Then do the first step of the second character. Then the third step of the first character, the second step of the second character, and the first step of the third character. And so on. That keeps the ball rolling better, I think. Oh, and I made an edit to the first stage. I removed the 6th step (who needs multiple essence maps anyways?), and inserted a new step between the first and second steps. Here it is: "What does your character cry about? What does he dream about? What does he think about?" |
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| Author: | Varon [ October 28th, 2010, 8:52 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
No more essence maps? Hurrah! I'm on step three or four with Aidan Romero, and step 1.2 on Lance Juno. |
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| Author: | Constable Jaynin Mimetes [ October 28th, 2010, 9:04 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Sir, everything you do is complex. There are people in the world who don't think that the Hungarian Rhapsody is that complex either. |
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| Author: | RedWing the Purple [ October 28th, 2010, 9:15 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Hullo all. Oh this is interesting. And a life-saver. As someone who generally depends on her characters more then anything else to make her story good, I need my characters to be as in-depth as they can get. I'm currently working on my MC (working as fast as I can to get it done before NaNo) and then my villain, and if I have time some of my other characters. If I don't I'll just take them at least through the first and/or second part. As it stands right now I could probably pull off a decent story with the characters I have as they are now. But this... ...this just takes it to a whole new level. |
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| Author: | Melody Kondrael [ October 28th, 2010, 9:17 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
I like listening to the Hungarian Rhapsody but I haven't been able to find more than a part of it as sheet music before. ...random...I know... |
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| Author: | Kiev Shawn [ October 28th, 2010, 9:24 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
I haven't sent any of my characters completely through, but wow. I might have to jump ahead to a character who has virtually no defined personality yet... My comment earlier about it helping a lot was understated. It's complex, but genius all the same. And it basically asks the things you would ask/notice about a person you are meeting. (Except for the essence mapping. |
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| Author: | Whythawye [ October 28th, 2010, 9:42 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Varon wrote: No more essence maps? Hurrah! I'm on step three or four with Aidan Romero, and step 1.2 on Lance Juno. We still left in the seventh step. The big essence map. That is still crucial to a well developed character (it is even on the shorter character fractalling system). |
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| Author: | Varon [ October 28th, 2010, 9:51 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
Oh, ok. I still need to do Lance before NaNo. |
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| Author: | PrincessoftheKing [ October 28th, 2010, 10:44 am ] |
| Post subject: | Re: Our Deep Character Fractalling System |
I love Hungarian Rhapsody! I've never officially played it, but I've sight read the first few pages. But back on topic, I'm sending three characters through this right now. My stories are very character-driven, so this is a lifesaver! |
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