Saya wrote:
Slipping info in without "info dumping" is a difficult issue.
Yes. Yes. Yes.

I have one particular ... scene ... that I've been wrestling with for
years now. (But the "info" that needs to get through isn't worldbuilding, so I'll save that for another thread sometime.)
Saya wrote:
Honestly, though, you sometimes have to info dump a bit, and not all info dumping is bad if handled correctly. Sometimes, starting off a chapter with a paragraph or two of background is not a bad thing, particularly when if pertains to what the reader is going to encounter next.
Indeed. The example that I like to bring up is Heinlein's
Have Space Suit, Will Travel. Somewhat early in the book, there's a chapter which is, essentially, a ten- or twenty-page infodump on spacesuits, and specifically their features, repair, and maintenance. And it is absolutely
fascinating reading.
Saya wrote:
The one thing that drives me nuts is when authors try and slip too much into characters's conversations. It just makes it sound awkward and unnatural.
Yes. About half of the (at least eight?) books about writing that I've read that have touched on any issue related to "infodumping," or working in orldbuilding, or conveying background at
all have talked about this specific "technique" ... mostly in the context of backstory. And they've all roundly condemned it, as something that wasn't a very good technique to begin with, and was then done to death and then some .. just in theatrical dramas before the rise of movies! Plays wold begin with the curtain rising on the maid and the butler uncovering furniture, dusting the mantelpiece, etc., and each would say something like, "As you know, Betty, the Carnival of Time begins in three days." (To make up an example.)
The general principle is, you should almost never---
vanishingly rarely---have one character tell another character, or ask another character about, something they both already know.
For worldbuilding, you could take the route that Robert Jordan did, and (in addition to "normal" background stuff in the text of the novel proper) add a glossary that explains things in more detail. Not
too much detail (and you'll need to be essentially as concise as possible), or you'll make the glossary too big by comparison with the text of the novel, but most of the readers who will read a glossary are the ones who
want that "infodump."