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 Post subject: Hit a glitch
PostPosted: October 6th, 2009, 9:17 am 
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I have ideas for the types of languages I want. (basically just ONE language, but with hundreds of little offbranch dialects)

The problem is that I'm completely overwhelmed with what to think about FIRST. What is essential to starting a language?

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And he said unto me, My grace is sufficient for you: for my strength is made perfect in weakness. Most gladly therefore will I rather boast in my weaknesses, that the power of Christ may rest upon me. ~ 2 Corinthians 12:9

Nessa- She's given up the veil, the vows she'd sworn, abandoned every effort to conform. Without a word to anyone she's gone her way alone, a dove escaping back into the storm.

Nolan- And though I don't understand why this happened, I know that I will when I look back someday, and see how you've brought beauty from ashes, and made me as gold purified through the flames.

Azriel- And who do you think you are, running round leaving scars, collecting your jar of hearts, and tearing love apart? You're gonna catch a cold from the ice inside your soul, so don't come back to me. Don't come back at all...


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 Post subject: Re: Hit a glitch
PostPosted: October 6th, 2009, 10:38 am 
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Mindy,

Languages are hard to make to completion (although my lexicon manager will make that very different when I finish it), but you rarely need a 'complete' language. What I am going to do is give a short list of some things that make your language get off to a good start, and how to implement them. Please ask questions and start more threads about each piece as you do them! :)

First, you need to figure out what your language sounds like. So you need to first pick the sounds that will be in it. Believe it or not, there are a lot of sounds that you can put into a language, and you only need to do a few of them. Greek does not have a /j/ sound! So make a list. Some research will really help you do this part well. I might post a list of sounds in another thread.

Then figure out how those sounds are allowed to be organized in your language. Base it on syllables, not words. What consonant clusters are allowed ('/t/s/' might be, but '/d/r/' might not), and where ('/t/s/' might be permitted only at the start of syllables, and '/s/t/' only at the ends)? What vowels are allowed where, and in what combinations? Some languages are mainly diphonic, meaning that they mainly do words in a cvcvcv order (ka-ta-ka-na). Others, like English, allow a wide variety of syllable structures.

Then figure out where your grammar is going to be structured. Is it going to be primarily in suffixes and prefixes (like Latin), with practically no reliance on sentence structure, or is it going to be primarily sentence structure, or a mixture? This is the hardest part for me, and can be skipped somewhat if you are not aiming at a complete language. Mainly you just need to figure out what kinds of things you need to prefixes and suffixes for.

Then you can, if you haven't already, make your writing system. This is the funnest part, and I tend to actually start with this. You can do it in a huge variety of ways, and you can really have a lot of fun with it.

Now you really have all you need to use the language. If you need a word or a name in it, all you need to do is create a word that matches the structure of your language. That is it! Now, if you want to continue making it into a full fledged language (so that you can write poetry in it, for example), you have only just begun. You need to finish developing your grammar, and then you need to build your vocabulary. This last is the hardest part, and I have never actually finished a full vocabulary. Again, my lexicon manager will make it much easier (I hope), and we will all soon be able to make our own full fledged languages!

I hope that answers your first question. Unfortunately, I am sure that I have made more questions than ever. And maybe I have even made some people mad at me because they have a different way of doing it. That is fine, I would be glad to hear of other ways! I like mine, but that is because it is the only one I know about. :)

With joy and peace in Christ,
Jay Lauser aka Sir Emeth Mimetes


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 Post subject: Re: Hit a glitch
PostPosted: October 6th, 2009, 5:16 pm 
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I've started a language too but it's as simple as I could make it :) The first thing I did was come up with an alphabet. Like Jay suggests, I figured out which sounds I wanted. The next part, coming up with symbols, was really fun. Then I came up with a few grammar rules from my experience in Greek and French. Now I need to work on a lexicon (or dictionary). Anyway, that's how I started...


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 Post subject: Re: Hit a glitch
PostPosted: October 7th, 2009, 8:45 am 
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I think the hardest part is melding the language with your culture and with other languages in your story. English is a hodge-podge, and your languages should be too, to a degree. That is really hard to emulate.


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 Post subject: Re: Hit a glitch
PostPosted: October 16th, 2009, 3:15 pm 
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I think my biggest problem with languages is the fact that for me they are so time intensive to create. And as someone who has to have amazing grades to be able to go to college, it's very difficult to find time between studying, and co-ops, and schoolwork.

_________________
And he said unto me, My grace is sufficient for you: for my strength is made perfect in weakness. Most gladly therefore will I rather boast in my weaknesses, that the power of Christ may rest upon me. ~ 2 Corinthians 12:9

Nessa- She's given up the veil, the vows she'd sworn, abandoned every effort to conform. Without a word to anyone she's gone her way alone, a dove escaping back into the storm.

Nolan- And though I don't understand why this happened, I know that I will when I look back someday, and see how you've brought beauty from ashes, and made me as gold purified through the flames.

Azriel- And who do you think you are, running round leaving scars, collecting your jar of hearts, and tearing love apart? You're gonna catch a cold from the ice inside your soul, so don't come back to me. Don't come back at all...


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 Post subject: Re: Hit a glitch
PostPosted: October 19th, 2009, 8:04 am 
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Mindy E. wrote:
I think my biggest problem with languages is the fact that for me they are so time intensive to create. And as someone who has to have amazing grades to be able to go to college, it's very difficult to find time between studying, and co-ops, and schoolwork.


Understandable. Well, I hope that my program will be able to make it easier to make languages.


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 Post subject: Re: Hit a glitch
PostPosted: October 20th, 2009, 9:05 am 
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It has. I know how to do it in an orderly fashion now. :D

_________________
And he said unto me, My grace is sufficient for you: for my strength is made perfect in weakness. Most gladly therefore will I rather boast in my weaknesses, that the power of Christ may rest upon me. ~ 2 Corinthians 12:9

Nessa- She's given up the veil, the vows she'd sworn, abandoned every effort to conform. Without a word to anyone she's gone her way alone, a dove escaping back into the storm.

Nolan- And though I don't understand why this happened, I know that I will when I look back someday, and see how you've brought beauty from ashes, and made me as gold purified through the flames.

Azriel- And who do you think you are, running round leaving scars, collecting your jar of hearts, and tearing love apart? You're gonna catch a cold from the ice inside your soul, so don't come back to me. Don't come back at all...


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 Post subject: Re: Hit a glitch
PostPosted: October 21st, 2009, 7:38 am 
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Mindy E. wrote:
It has. I know how to do it in an orderly fashion now. :D


I meant my Lexicon Manager. But I am glad my system helps you. :)


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 Post subject: Re: Hit a glitch
PostPosted: October 21st, 2009, 7:42 am 
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By the way, when will that be ready? Just being curious...I have no present use for it.

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 Post subject: Re: Hit a glitch
PostPosted: October 21st, 2009, 10:23 am 
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Liagiba wrote:
By the way, when will that be ready? Just being curious...I have no present use for it.


Umm... maybe in a month or so. I have a lot on my coding platter. :)


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 Post subject: Re: Hit a glitch
PostPosted: October 24th, 2009, 12:57 pm 
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A resource that I find invaluable when it comes to languages is The Language Construction Kit.

It's very useful and references other useful materials.

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I am Ebed Eleutheros, redeemed from slavery in sin to the bond-service of my Master, Jesus Christ.

Redemption is to be purchased, to have a price paid. So I was redeemed from my master sin, and from justice, which demanded my death. For He paid the price of sin by becoming sin, and met the demands of justice by dying for us.

For all men have a master. But a man cannot have two masters. For he will love one and hate the other. You cannot serve God and sin. So I die to the old, as He died, and I am resurrected to the new, as He was resurrected.

Note: Ebed is Hebrew for bondsman, Eleutheros is Greek for unrestrained (not a slave).


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 Post subject: Re: Hit a glitch
PostPosted: July 24th, 2010, 7:47 pm 
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Wow, I knew creating a language was hard, but not that hard.

What's a lexicon manager?

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 Post subject: Re: Hit a glitch
PostPosted: July 24th, 2010, 10:31 pm 
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I have been using the Language Creation Kit some when creating Derrâ, but mainly my brother and I sat down and came up with an alphabet that could be written in mostly Latin characters (Makes it WAY easier to type, but, a little more boring. :D). Then we decided what Uzbek grammar rules wouldn't work in Derrâ. It's hard because a) I'm still learning Uzbek, and b) Uzbek is primarily a prefix-suffix language like Latin (albeit with a sentence order) therefore it's radically different for me from Portuguese and English, which have 'normal' sentence structure.

I'd say for me the hardest part is grafting in words from other languages when you haven't created the other languages yet, and also hard is defining all the grammar rules, since really, when you think about it, a language has a massive amount of grammar rules. In Uzbek, there's over a thousand (I think) word endings you can add to change the meaning. And I'm supposed to be learning this stuff, but instead I cheat and make my own language :D

eruheran

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 Post subject: Re: Hit a glitch
PostPosted: August 6th, 2010, 5:13 pm 
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Um...Jay, I think it's been more than a month :) just teasing.

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